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SYF Gaming News

SYF Gaming News & Updates.                           >> The latest from SYF Gaming.


Thoughts and Reflection

It's been just under two weeks since the epic conclusion of the second SYF Cup and with it comes a recap, analysis and look back at matches, casts, organisations, teams and people that contributed that made the whole event possible.

The first SYF Amateur Cup that ran in February was done so to gain important information, we needed to see the interest from amateur teams about participating in a SYF run competition. Secondly we ran it completely free to see not only the scale of teams that would sign up, be to see where the allocation of our resources and threshold in running a large scale competition was, simply because we didn't know if 12, 24, or even 36 teams would be interested and whether we could handle that number. Thirdly we ran the competition to flesh out the actual process of running the tournament, we figured out what worked, what went wrong and more specifically what could be improved.

This was our second SYF Cup and we made strides in improving the quality and seamlessness of the tournament compared to the first. We stayed relatively on schedule, and despite some minor setbacks in the initial stages, pushed through the group stages into the Quarter and Semifinals  by day three, we couldn't have done this with the dozens of volunteer SYF referees that sat arduously recording, spectating and running matches.

The inception of the SYF Cup came from a mutual agreement that the discrepancy in skill between the (at the time) a/m/i level teams was not only because the higher level teams were better players, but because they were more experienced, with the exception of some, at the apex of CoD4 competition has people that have been playing for the longest time, with the best players. A way to lower the skill gap, or at least garner some more experience for some of the newer teams, was to introduce a new league that pitted them directly against the best. This came with its own positives and negatives. Positively it did what we expected in giving the newer teams more experience, adversely though we felt that with the introduction of the new structured leagues in CG (a/m/i/p) the differential in skill between each league is much more evenly spread, meaning that we could introduce specific a/m and i/p leagues. *for those that don't understand a/m/i/p stands for amateur/main/intermediate/professional, the four tiers in ascending order of skill for the different cod leagues. This seems a bit contradictory to our initial outline and goal with getting newer teams up and playing with the more experienced teams but it we later found out that where the newer teams lack isn't in the aiming department, but rather in the teamwork department, something that in itself can be garnered through play, even against evenly skilled opponents (this isn't to say we won't run open tournaments in the future). We have a serious passion for the game, and the growth of AusCoD and eSports as a whole, and the SYF Cup is a step in the right direction.

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SYF Gaming aims to run consecutive Call of Duty 4 Cups for the improvement of the community as a whole. As this is our second Cup we have decided to include the entry fee to $25 per team - thus we now have prizes for first, second and third place! This competition will be open to all AU/NZ teams.

SYF Gaming would like to thank our sponsors at STIPE Servers Australia and BitDefender for making our competitions possible.

Prizes:
- 1st Place ~ $300
- 2nd Place ~ $200
- 3rd Place ~ 1x STIPE CoD4 Server

[SYF] Gaming COD4 Open Cup #2 Entry Fee Payment Registration Fee: $25 AU - First-Come, First-Served.


Please Enter Your Organisation/CoD4 Team Name Before Clicking 'Pay Now'

Enter Team Name:
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"I have always thought of Christmas time, when it has come round, as a good time; a kind, forgiving, charitable time; the only time I know of, in the long calendar of the year, when men and women seem by one consent to open their shut-up hearts freely, and to think of people below them as if they really were fellow passengers to the grave, and not another race of creatures bound on other journeys."  ~Charles Dickens


SYF Gaming wishes everyone a very merry Christmas - and a safe and happy New Years.


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SYF Gaming's Team Fortress 2 Division is a considerably new team, only forming before OWL6, however they have shown themselves as considerably skilled, winning division 2 in OWL6 and moving forward into division 1. This season they've made a small roster change, picking up feresar as their core soldier, and are ready for their first season in division 1. I caught up with Some_Thing to discuss his thoughts on the season ahead;

 

Taking division 2 as your own last season, how do you think you guys will do moving up to Australia's top division this season?
Moving up to Division 1 isn't a big stretch for us as we have been scrimming Division 1 teams since last season. Even with the latest additions to Division 1, I am still confident we can do well and be in the Top 5 teams this season.

You dropped dyse and picked up feresar on primary during the off-season. Why did you choose to pick this player up?
Wasn't so much we dropped Dyse, however he decided to move on. Picking up Feresar was the next logical step as he has a wealth of experience to share and could play just as well
as Dyse, if not better. It was also a decision made based on team bonding, as our core have had experience playing with Feresar before, whether that being in a team, LAN events or just being good friends.

Division one looks tough this season, do you guys think you've improved enough since last season to fair against iM or BoB?
Improved from last season, most definitely. The very reason our team exists is to improve. We strive to be the best we can be. iM and BoB have a very solid line up of players. I don't want to speculate if we can fair up against these teams, but what I will say is, it should be interesting.

Any last thoughts or shoutouts?
Looking forward to a great season of OWL. Shoutouts to Nuttynado, Kaiza, James, Batman, Lammy, Spud and the rest of the SYF Gaming crew. Also big thanks to our sponsors STIPE Servers and Gamespeak

 

SYF Gaming Team Fortress 2 is:

Some_Thing
strerror
Exabyte
drat (breastj)
feresar
Raiin
Ronnie
Korpz
Theyleon

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SYF Gaming presents their newest addition to the organisation, our Starcraft 2 team. Currently topping the Cybergamer 2v2 ladder, next week they compete in the 2v2 Quarter.
The two players that will be representing SYF gaming have been playing since Original Starcraft, Guni and Ceekay (also known as Coldkilla). All season they have gone undefeated.

These new players were only formed recently and had only played 5 completive matches to date, however with instant chemistry they made it to No. 1 - upsetting the undefeated "Know how" 2 maps to 1. "Know how" took out the first map however with teamwork and smart plays SYF took the next 2 to take it out number one spot on the ladder. This was a great achievement for the boys as they had only been playing together for a short time.

Ceekay is also competing in the 1v1 Finals where he takes on Cyro in the next coming week. Ceekay just recently came back to playing in the 1v1 Ladder and has gone on to win 9 consecutive games to enter the finals undefeated.

With high chances to take out Cybergamer Season 1 of Starcraft 2 1v1 and 2v2 we wish both Guni and Ceekay all the best in the upcoming finals

Well done to the boys and welcome to SYF Gaming, good luck and have fun in finals guys!

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